Difference between revisions of "Speed"
(Page créée avec « If the entity can move, we can consider its speed as a characteristic. In this event, we separate the '''base speed''', which is the speed at the beginning of the game, an... ») |
|||
Line 1: | Line 1: | ||
If the entity can move, we can consider its speed as a characteristic. In this event, we separate the '''base speed''', which is the speed at the beginning of the game, and the '''current speed''', which is used for the movements. | If the entity can move, we can consider its speed as a characteristic. In this event, we separate the '''base speed''', which is the speed at the beginning of the game, and the '''current speed''', which is used for the movements. | ||
+ | |||
+ | [[fr:Vitesse]] |
Latest revision as of 15:04, 4 September 2018
If the entity can move, we can consider its speed as a characteristic. In this event, we separate the base speed, which is the speed at the beginning of the game, and the current speed, which is used for the movements.