Difference between revisions of "Speed"

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(Page créée avec « If the entity can move, we can consider its speed as a characteristic. In this event, we separate the '''base speed''', which is the speed at the beginning of the game, an... »)
 
 
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If the entity can move, we can consider its speed as a characteristic. In this event, we separate the '''base speed''', which is the speed at the beginning of the game, and the '''current speed''', which is used for the movements.
 
If the entity can move, we can consider its speed as a characteristic. In this event, we separate the '''base speed''', which is the speed at the beginning of the game, and the '''current speed''', which is used for the movements.
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[[fr:Vitesse]]

Latest revision as of 15:04, 4 September 2018

If the entity can move, we can consider its speed as a characteristic. In this event, we separate the base speed, which is the speed at the beginning of the game, and the current speed, which is used for the movements.